Projects
Hearing Loss Screening Tool
August 2025 – May 2026
- Collaborated with an 11-member team to design and develop a web-based screening tool for early detection of hearing loss.
- Developed the front-end interface in React and integrated it with an Express backend for seamless communication.
- Worked within an agile workflow using two-week sprints, including sprint planning, retrospectives, and weekly sponsor meetings.
- Ranked #1 of 36 capstone teams, and personally awarded the Rockstar Award for outstanding individual contribution.
Platinum Award
Rockstar Award
Project N.O.A.H
January 2025 – May 2025
- Co-developed an immersive VR game in Unity using SteamVR, in which players manage ecological biomes aboard a generation ship traveling to Alpha Centauri.
- Responsible for the rainforest biome system, implementing fault detection and remedy mechanics including deforestation events, invasive species handling, and humidity regulation.
- Applied object-oriented programming principles in C# to design modular biome, event scheduling, and day-cycle systems shared across the team codebase.
- Collaborated with a 4-person team using GitHub for version control, coordinating feature branches and resolving merge conflicts across parallel workstreams.
Monkeying Around
CornHacks 2025
- Built an AR-style body-tracking game with a partner, using Python, OpenCV, and MediaPipe for real-time full-body and hand tracking, with Pygame for audio and interface elements.
- Designed core gameplay around catching falling bananas via pose-based collision detection, with physics-based motion and a difficulty curve that increases banana count and fall speed as the player advances.
- Implemented real-time video capture and pose estimation to translate player movement into gameplay input, building on MediaPipe's pose detection approach.
- Won the Fitness Focus Award at a hackathon judged across three focus areas (fitness, educational, and a third category), placing among six total winners.
Fitness Track Award
This Portfolio
September 2026 – Present
- Used Claude Code, Anthropic’s AI coding assistant, as a pair programmer: I set the creative direction and reviewed every change, while Claude drafted the layouts, restructured pages, and generated the vector ornaments with small Node.js scripts.
- Deploying to AWS as a static site on S3 behind CloudFront, with HTTPS from ACM, on a custom domain registered and managed through Cloudflare DNS.
- Iterated on the design through rounds of feedback, with each change checked visually in headless Chrome at desktop and mobile sizes before it was kept.
- Built an accessible skills proficiency meter that opens on hover, keyboard focus, or tap, using a small vanilla JavaScript module with no dependencies.